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        <title>Easily Modify Godot Properties of Imported Blender Models</title>
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        <description>Import scripts solve one of most frustrating aspects of using Godot, making Godot integrate with Blender. Here is my general purpose import script: https://gist.github.com/Qualia765/92c931f9a03e5f9142e63667605ddea3 If you want, I recommend toying with it an extending it further as your needs see fit. 0:00 Problem 1:01 Advanced Import Settings 1:33 Import Scripts 1:49 My Import Script 2:24 Importing Custom Properties 3:39 Another example 4:42 The Multimesh Problem 5:16 Geometry Nodes → Multimesh 6:37 Non-geonodes → Multimesh 7:20 End</description>
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